Since 1.86 the variable BIS_fnc_initModules_disableAutoActivation must be set to false in its init to allow its init code to run.Įxample: private _moduleGroup = createGroup sideLogic Same as normal units, a Group must be created first. They can easily be used to create mission templatesĪ module can be created using createUnit.Modules are very easy to set up, even for unexperienced users.Modules are executed before initServer.sqf, initPlayerLocal.sqf and initPlayerServer.sqf (See Initialization Order).Here you will find everything you need to know when it comes to creating modules, available modules in Arma 3 and existing module documentation. This page can be considered a hub when it comes to Modules.
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